Atari, Inc's (NASDAQ: ATAR) Bullet Witch for the Xbox 360 will debut on the simExchange on Thursday, February 8, 2007. It will be categorized under the Action genre. Shares will open for purchase at 35 DKP (forecasts 350,000 copies sold worldwide over lifetime). The game will be released in North America on February 28, 2007. The game was released in Japan on July 29, 2006 and has sold 14,500 copies. The game listing was championed by Zukaus. The summary of the game is:
Bullet Witch is a third-person action game from Japanese developer cavia that combines a shooter with magic. The setting is a post-apocalyptic 2013 when the world has been devastated by a series of natural and man-made catastrophes. Naturally, demons are involved and mankind rediscovers magic to counter this threat. The player takes the role of Alicia, your classic gun-toting witch. Alicia is armed with Gunrod, a weapon that can transform into a shotgun, a machine gun, a gatling gun, and a cannon, and her collection of magic spells. Alicia gains skill points depending on how well you complete a stage and you spend these skill points to gain additional Gunrod forms and new spells.
Magic introduces the unique dynamic to Bullet Witch. To aid your traditional run, shoot, and reload gameplay, you can summon ravens to distract or blind your enemies or a magic wall to hide behind. Both your life and magic powers regenerate over time, so you won’t be stuck in situations where you can’t get enough health packs or ammo to continue. The North American and European versions will feature a more polished production than the earlier released Japanese version.