Release Dates | 02/16/07 | 11/22/06 | TBA | TBA |
Lunar Knights (known in Japan as "Bokura no Taiyou: Django and Sabata") is the spiritual successor to the Boktai series for the GameBoy Advance. Although the game's concept is very similar, Kojima Productions is removing any reference to the Boktai series with new character names. The basic premise of the game is that you play two very different vampire hunter brothers, one endowed with the power of the sun and the other endowed with the power of darkness. The former, Aaron, is a sharpshooter while the latter, Lucian, is a melee fighter.
Unique to the series are terrenials, elemental beasts that aid the brothers. Character powers are measured in Trance (power that builds up from dealing damage), which allows the brothers to unleash their terrenials. One such ability is Lucian's ability to fuse with his terrenial to gain vampiric powers.
Much of the game is based around the weather, though Lunar Knights relies more on in-game weather than real-world weather. Previous Boktai games came with a solar sensor that would charge your sun-based abilities depending on how much UV light you were collecting in real life. You will still be able to use the solar sensor in Lunar Knights, but it will not be required. The in-game weather will affect what you can do, such as cold weather freezing lakes, dry weather evaporating pools of water, or windy weather enabling you to travel by hang glider.