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How many copies will Ratchet & Clank Future: Tools of Destruction sell in the US in October?
(10/7/07 - 11/3/07)

In association with:
forecasts
75K
copies

Today's change:
0.00 (0.00%)

Daily Volume0
Total Volume1,172,020

What Metascore will Ratchet & Clank Future: Tools of Destruction receive?
In association with:
forecasting
90
metascore

Today's change:
0.00 (0.00%)

Daily Volume0
Total Volume69,262


PublisherSony Computer Entertainment America StudioInsomniac Games GenreAction
Release Dates10/30/07TBATBA11/15/07

Release Fall of 2007

At the 2006 Game Developers Conference, a Ratchet & Clank tech demonstration was shown for the PlayStation 3. It will be developed by Insomniac Games once again, and released sometime in late 2007. Now that they've finished releasing "Resistance: Fall of Man," they are working full time on the sixth Ratchet and Clank game.

The tech demonstration video showed a walkthrough of one of the levels from the game. It was a huge futuristic city with greenery here and there-like Metropolis but with less plants-and it began with a tunnel, much like the opening tunnel of Metropolis in the first game. The tunnel had gears rotating inside of it with plants growing around; it looked like the person walking through it had just come out of a dark jungle. The city itself was huge with massive, futuristic buildings and towers with flying cars everywhere.

The busy skies of the city contained flying buses and sidewalks in the sky, much like Metropolis and Megapolis. The buildings in this city were more imaginative and original than other buildings in the previous cities, they had so much detail and are almost impossible to explain in words.

Soon, the trailer showed floating robots as they marched down a sidewalk. Police cars chased a flying cars above, and an airship came floating around an arch that read 'Ratchet and Clank' on it. The level demo ended there.

From the trailer's views, one could definitely say that the city is possibly Metropolis, returning again as it did in the first and third games.

It was revealed at the end of 2006 that the game will use the graphic engine of Resistance: Fall of Man.

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