Release Dates | 11/21/06 | 04/26/07 | TBA | TBA |
Tom Clancy’s Rainbow Six Vegas is the fifth installment in the popular tactical shooter series and features a new mission with a new team to retake Las Vegas from a terrorist organization. However, no real casinos appear in this Las Vegas.
The game is built on the Unreal Engine 3.0. The player leads a three-man team in this edition. A change from previous Rainbow Six games will be a faster arcade-like gameplay. The player’s health now regenerates overtime so there’s less dying involved. The number of opponents has been reduced in favor of stronger and more intelligent foes. You can now enter a third-person mode when peering around corners—or just fire blinding around a corner.
The story should be more engaging as it unfolds with the action instead of narrating through text-based briefings or pre-rendered movies. Instead of facing several missions one after another, Vegas occurs in a single day as one contained mission.
The multiplayer features 8 modes, including a teamwork intensive attack-and-defend mode where players must accomplish a number of objectives against the opposing team. Vegas features a very diverse character creation system so that you may never see another character looking just like you when playing online. You can also use the Xbox 360’s camera to create a character to your likeness.
Also see Tom Clancy's Rainbow Six Vegas (PS3), Tom Clancy's Rainbow Six Vegas (PC), and Tom Clancy's Rainbow Six Vegas (PSP).