In the third month of trading hybrid futures to predict NPD's monthly console sales data, it appears the Crowd is continuing to outperform one of the leading Wall Street analysts. This month, the traders on the simExchange were closer on the sales of four out of five consoles. In March and April, the Crowd was more accurate on seven out of ten predictions. Once again, we compare the aggregate predictions made by everyday gamers and those of the venerable Michael Pachter of Wedbush Morgan.
US Hardware May 2007
Console | Actual Sales* | The simExchange** | Error | Wedbush Morgan*** | Error |
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Nintendo DS |
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Nintendo Wii |
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Sony PlayStation Portable |
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Microsoft Xbox 360 |
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Sony PlayStation 3 |
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How exactly does this work? Gamers sign up on the simExchange for a free trading account. Using virtual currency called DKP, players buy stocks and futures that under predict sales and short sell stocks and futures that over predict sales. This concept is widely known as "the Wisdom of the Crowd" and this system is known as a "prediction market."
The simExchange did not trade monthly hybrid futures for game software this month. However, NPD's Top 10 is still relevant for comparing how trading on the simExchange is forecasting lifetime, global sales of the games.
Rank | Title | Publisher | May Sales* | Lifetime Forecast** |
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Pokemon Diamond (DS) |
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Mario Party 8 (Wii) |
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Spider-Man 3 (PS2) |
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Pokemon Pearl (DS) |
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Wii Play w/remote (Wii) |
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Forza Motorsport 2 (Xbox 360) |
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Guitar Hero 2 w/ guitar (Xbox 360) |
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Spider-Man 3 (Xbox 360) |
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Command & Conquer 3: Tiberium Wars (Xbox 360) |
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Guitar Hero 2 (PS2) |
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Although data is still limited, initial predictions on the simExchange video
game prediction market appear to be relatively accurate (compared with traditional
predictors), and in some cases, absolutely accurate (compared with the actual result).
Predictions on the simExchange should become more accurate over time as more accurate
players are rewarded with more virtual currency for their accuracy (thereby enabling
them to form more predictions) and less accurate players lose virtual currency (thereby
discounting their ability to form more predictions).
* NPD Group sales data
** The simExchange trading data
*** GameDaily Biz, June 11, 2007