Username Password Remember me

Delistings

Posted by Brian Shiau at 12:30AM on July 9, 2007

To reduce clutter on the simExchange and decrease the number of listings, the following 40 stocks are candidates for delisting. These stocks were chosen for delisting due to inactivity in the stock and the price maintaining an equilibrium level for an extended period of time.

All shares will cash out at the last traded price. This price is determined as the fair value as the market has not viewed the price as undervalued or overvalued for some time. These stocks will no longer appear when browsing the genres and platforms pages. You will still be able to view the stocks' pages by searching for the games.

If you feel any of the following should not be delisted, please make a case and post in this forum:

Call of Duty 3 (Xbox)
Children of Mana (DS)
Dragon Ball Z: Budokai Tenkaichi 2 (Wii)
Dragon Ball Z: Budokai Tenkaichi 2 (PS2)
Elebits (Wii)
Eragon (PC)
Eragon (Xbox)
Eragon (PS2)
Eragon (Xbox 360)
Excite Truck (Wii)
The Legend of Zelda: Twilight Princess (Gamecube)
Major League Baseball 2k7 (Xbox)
Marvel: Ultimate Alliance (PS2)
Marvel: Ultimate Alliance (PC)
Marvel: Ultimate Alliance (Wii)
Marvel: Ultimate Alliance (PS3)
Marvel: Ultimate Alliance (PSP)
Marvel: Ultimate Alliance (Xbox)
Metal Gear Solid: Portable Ops (PSP)
Mortal Kombat: Armageddon (Xbox)
Naruto: Uzumaki Chronicles (PS2)
Ridge Racer (PS3)
Smackdown! vs RAW 2007 (Xbox 360)
Smackdown! vs RAW 2007 (PS2)
SOCOM: Fireteam Bravo 2 (PSP)
SOCOM: Combined Assault (PS2)
Sonic the Hedgehog (PS3)
Sonic the Hedgehog (Xbox 360)
Star Trek: Legacy (PC)
Star Trek: Legacy (Xbox 360)
Superman Returns: The Videogame (Xbox)
Superman Returns: The Videogame (PS2)
Superman Returns: The Videogame (Xbox 360)
Tom Clancy's Rainbow Six Vegas (PC)
Tom Clancy's Splinter Cell Double Agent (Xbox 360)
Tony Hawk's Project 8 (PS2)
Tony Hawk's Project 8 (PSP)
Tony Hawk's Project 8 (Xbox)
Trauma Center: Second Opinion (Wii)
Viva Pinata (Xbox 360)

If there is no complaint, these stocks will be delisted at 11:00 PM PDT today.



Permanent Link | View Comments (86) | Submit a Comment


No IPOs for the week of July 9

Posted by Brian Shiau at 10:07PM on July 8, 2007

There will be no stock IPOs on the simExchange for the week of July 9. Part of the reason is to shift trading activity to the futures contracts. As you may have noticed, the simExchange has been emphasizing the futures contracts lately with redesigns to the site.

The reason we have been putting more attention on the futures contracts is that after collaborating with the NPD Group, people in the video game industry, and those who cover it on Wall Street, we have learned that short-term unit sales data is much more relevant to the video game industry. Lifetime global sales are hard to judge and not as informative to the industry because it does not detail when the sales will occur (within a publisher's fiscal quarter) and at what price the games will be sold (to forecast revenue). The NPD Group has been very kind to provide us unit sales data to settle our futures contracts to make short-term forecasts possible for the US market.

In the future, we will be using stocks to better judge which games we want to list as futures each month to concentrate trading and provide more accurate forecasts.



Permanent Link | View Comments (0) | Submit a Comment


Futures contracts integrated into front page

Posted by Brian Shiau at 1:49PM on July 8, 2007

As part of the greater emphasis on futures contracts, futures contracts are now integrated into the Most Traded, Top Gainers, and Top Decliners lists on the Front Page. It should not be easier to observe which futures contracts are moving on the simExchange and how they stack up with stocks.



Permanent Link | View Comments (0) | Submit a Comment


Futures contracts integrated into stock pages

Posted by Brian Shiau at 5:01PM on July 6, 2007

Monthly sales futures contracts have now been integrated into stock pages so you can easily compare the stocks and futures contracts. To trade a futures contract from the stock page, simply click the orange "Trade This" button in the futures box and it will load the futures contract into the order book. Clicking the orange "Trade This" button in the stock box will load the stock back into the order book.



Permanent Link | View Comments (1) | Submit a Comment


Rule changes for buy to cover orders

Posted by Brian Shiau at 12:36PM on July 6, 2007

Open buy orders you place to cover short positions no longer deduct from your margin. Open buy orders are orders to buy you place as limit orders (orders placed in advanced trading mode in which you specify both price and quantity). Open orders are orders that have not filled and are waiting in the order book to be filled when there is a price match. This makes going bearish to be on a more even playing field with going bullish. Bearish means you think stocks will go down while bullish means you think stocks will go up.



Permanent Link | View Comments (0) | Submit a Comment


Limit on limit orders lifted

Posted by Brian Shiau at 11:57AM on July 6, 2007

Limit orders (orders placed in advanced trading mode in which you specify both price and quantity) can now include quantities of up to 25,000 shares. The previous limit had been 10,000 shares in a single trade.



Permanent Link | View Comments (1) | Submit a Comment


New commenting interface

Posted by Brian Shiau at 12:14AM on July 3, 2007

The commenting system has been updated. The comment form now loads in the Discussion box rather than on the right side of the window.

You can now reply directly to a comment. Clicking the "Reply" link will load the comment form right under the comment. The comment will automatically address the user you are replying to and will link to the original comment. Each comment now also has a "Permalink" for referencing.

Additionally, the comment system now supports bold and pretty links. Simply highlight the text you want to bold or turn into a link and then click the "Bold" or" Link" buttons. The system will no longer auto format links.

Please report any bugs you encounter while using the new interface.



Permanent Link | View Comments (11) | Submit a Comment


Return of the individual game futures!

Posted by Brian Shiau at 4:06PM on July 2, 2007

The simExchange will begin trading US June 2007 individual game sales hybrid futures tomorrow. Like stocks, the prices of the hybrid futures contracts on IPO day will remain the same all day. These hybrid futures contracts forecast the unit sales NPD Group will report for the month of June 2007.

We are able to trade game futures once again because the NPD Group has kindly committed to providing us sales data for these games even if they do not make the Top 10, so you do not have to worry about a contract expiring at 0 DKP anymore.

These hybrid futures contracts represent the sales for the games in the retail calendar month of June. This retail calendar month extends to July 7 and is five weeks in length. The NPD Group will release sales data on July 19. The hybrid futures contracts will stop trading at 11:30 PDT on July 18.

Forza Motorsport 2 (Xbox 360) US June 200715.00 DKP150K units
Mario Party 8 (Wii) US June 200728.00 DKP280K units
The Darkness (PS3) US June 20078.00 DKP80K units
The Darkness (Xbox 360) US June 200717.00 DKP170K units
Pokemon Battle Revolution (Wii) US June 200720.00 DKP200K units
Big Brain Academy (Wii) US June 200720.00 DKP200K units
Transformers: The Game (PS2) US June 200712.00 DKP120K units
Transformers: The Game (Xbox 360) US June 200715.00 DKP150K units
Harry Potter and the Order of the Phoenix (PS2) US June 200718.00 DKP180K units
Harry Potter and the Order of the Phoenix (Xbox 360) US June 200720.00 DKP200K units



Permanent Link | View Comments (16) | Submit a Comment


IPOs for the week of July 2

Posted by Brian Shiau at 11:26PM on July 1, 2007

The following is the IPO schedule for the week of July 2. The summaries for these stock listings are entirely user submitted with no editorial review. If the information is inaccurate, please suggest changes in the Wiki.

July 2, Monday: Electronic Art's NASCAR '08 (Xbox 360) and NASCAR '08 (PS3) will debut at 35 DKP and 30 DKP respectively. The listings were submitted by SyrinxPriest.

July 3, Tuesday: Activision's Transformers: Autobots (DS) and Transformers: Decepticons (DS) will both debut at 20 DKP. The listings were submitted by Laoldar.

July 4, Wednesday: Independence Day. No lisings.

July 5, Thursday: Electronic Art's NCAA Football '08 (PS3) and NCAA Football '08 (Xbox 360) will be debut at 35 DKP and 50 DKP respectively. The listing was submitted by pilias_simber.

July 6, Friday: Activision's Guitar Hero 3 (Wii), Guitar Hero 3 (PS2), Guitar Hero 3 (PS3), Guitar Hero 3 (Xbox 360) will debut at 100 DKP, 175 DKP, 75 DKP, and 150 DKP respectively. The listings were submitted by MiyazakiFan.

July 7, Saturday: Sega's Mario & Sonic at the Olympic Games (Wii) and Mario & Sonic at the Olympic Games (DS). will debut at 100 DKP and 70 DKP respectively. The listings were submitted by Zukaus.

July 8, Sunday: Ubisoft's Haze (PS3) and Haze (Xbox 360) . will debut at 50 DKP and 80 DKP respectively. The listings were submitted by Joe80 and TubularLuggage.



Permanent Link | View Comments (2) | Submit a Comment


The new market maker is coming!

Posted by Brian Shiau at 5:50PM on June 29, 2007

Many veterans have come to notice some problems with trading on the simExchange. No matter how strong the community feels, sometimes the price just doesn’t reflect what the community is predicting.

We continually see this with some overvalued stocks that are strongly shorted, but the volume of short trading just isn’t able to overcome the automated market marker’s wall of buy orders. Back on April 27, we saw news that appeared to shoot Red Steel (Wii) to 95 DKP. As discussed then, an automated market maker has no idea that news has emerged and the stock should be 100% higher than where it is currently trading. Traders would have to buy through each of the automated market maker’s pre-programmed orders to bring the market price to fair value.

Others have noticed that prices would rise on days when many new players join the simExchange and put new money to work. The automated market maker simply was not able to discern between informed trading and noise trading.

Additionally, it can be difficult to close out of positions after a stock stagnates. Buying 10,000 shares and then selling those 10,000 shares weeks later would bring the stock right back to where it was originally.

Some of you might be asking, “What is an automated market maker? And why is he the root of all these problems?” So you should know by now that in a stock market, you are buying and selling shares with other traders. However, when no trader is currently posting orders to sell, you would have no way to buy shares. In the real stock market, there are people who take the role of specialists or market makers who just post orders to buy and sell (this is called market making) all day long. They do this because they can earn a return by buying low and selling high. Notice that you do not buy at the same prices you sell at. You buy at the price the market maker wants to sell at and you sell at the price the market maker wants to buy at. The simExchange uses an automated market maker system that provides market making services in place of a human trader so that you can always buy and sell whenever you want--24 hours a day! However, automated market maker 1.0 just wasn't too bright and couldn't cut it.

We took a look at how to solve these problems, and we are proud to announce the brand new, patent-pending, more intelligent automated market maker. The new simExchange automated market maker better discerns informed trading from noise trading to provide more responsive price changes that are also robust from manipulated trades.

You can now close out a position over time and experience less price impact--meaning, if you sell off your 10,000 shares at 1,000 shares a day, the price will decrease a lot less than if you sold all 10,000 shares that day, getting you better prices.

We will be rolling out this new technology tonight. So when you wake up tomorrow and eagerly dash to your computer to play the simExchange, the new market maker will be waiting to trade with you for even more exciting trading action.



Permanent Link | View Comments (5) | Submit a Comment


< Newer
Older >

About Us - The simExchange is the video game stock market and the source for video game sales forecasts.


Add the Blog Feed