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Def Jam: Icon IPO announced for February 16

Posted by Brian Shiau at 11:21AM on February 14, 2007

Electronic Arts Inc's (NASDAQ: ERTS) Def Jam: Icon for the Xbox 360 and the PS3 will debut on the simExchange on Friday, February 16, 2007. It will be categorized under the Fighting genre. Shares for the Xbox 360 version will open for purchase at 35 DKP (forecasts 350,000 copies sold worldwide over lifetime) and the PS3 version will open for purchase at 25 DKP. The game will be released in North America on March 6, 2007. The game listing was submitted by Spikeystitch. The summary of the game is:

Def Jam: Icon is the third game in the Def Jam series of hip-hop fighting games. For those new to the series, Def Jam games have the player take the role of a real-life hip-hop superstar like Sean Paul, Ludacris, or Lil Jon and battle in physical hand-to-hand combat. This is the first Def Jam game not developed by Aki Corporation. Previous games were more wrestling oriented, but Icon instead incorporates streetfighting, tae kwon do, capoeira, etc. You can choose from over 35 artists and fight in various venues from strip clubs to gas stations, from an Atlanta neighborhood to BET’s 106 & Park.

Unique to the Def Jam gameplay is the hip-hop soundtrack will actually affect the fight. Artists are more powerful when their song is on. Hazardous events will occur during certain beats of the song so players can time their attacks to combo with hazards by listening to the beats. Your attacks will also do more damage if they hit with the beat of the music.



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Diversification is the only free lunch

Posted by Brian Shiau at 4:19PM on February 12, 2007

Many players on the simExchange are new to stock trading and as a result are unfamiliar with the need to diversify. The basic idea is that you don’t want all your eggs in the same basket. The deeper financial theory is that your risk-return ratio is better the more you diversify away the risk of individual stocks.

Many players have been experiencing problems as they are locked up in very large positions of just a few stocks. Other players are impacted by these problems when those undiversified players decide to dump their very large position to jump to a new very large position when the stocks they picked are not going their way.

The simExchange is experimenting with a new rule where players cannot have positions that exceed a certain portion of their net worth. Individual positions for new players (accounts less than three days old) are limited to 15% of the player's net worth. Individual positions for regular players (accounts older than three days) are limited to 25% of the player's net worth. Individual positions for veteran players (accounts older than two months) are limited to 35% of the player's net worth.

Please report any irregular behavior (such as bugs) from the system you may experience as a result of these new changes.



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Tom Clancy's Ghost Recon Advanced Warfighter 2 IPO scheduled for February 15

Posted by Brian Shiau at 2:19PM on February 12, 2007

Ubisoft's (EPA: UBI) Tom Clancy's Ghost Recon Advanced Warfighter 2 for the Xbox 360, PS3, PSP, and PC will debut on the simExchange on Thursday, February 15, 2007. The game will be categorized under the Shooter genre. Shares will open for purchase at 160 DKP (forecasts 1.6 million copies sold worldwide over lifetime) for the Xbox 360 version, 100 DKP for the PS3 version, 60 DKP for the PSP version, and 75 DKP for the PC version. The Xbox 360 version will be released in North America on March 6, 2007 and in Europe on March 9, 2007. The PS3 version is scheduled for release in June 2007 for the PS3. The PSP version is scheduled for release on March 13, 2007 in North America. The PC version is scheduled for release on March 30, 2007 in North America and Europe. The game listing was submitted by randomrage. The summary of the game is:

Tom Clancy's Ghost Recon Advanced Warfighter 2 (often referred as "GRAW2") is the fourth installment of the Ghost Recon series of squad-based tactical shooters. For those new to the series, Ghost Recon places you in control of a fictional Special Forces group of the US Army in the near future. The game takes place in 2014 when Mexico has fallen into Civil War and violence along the US-Mexico border has become a threat.

In GRAW2, you must strategically form your squad of four for a mission (example, deciding if you need a gunner or a grenadier, a medic or a marksman). You can also choose your equipment to best handle the upcoming situation. A unique dynamic of GRAW is the use of robotic drones for scouting. You have access to an aerial drone and a ground drone for spotting the enemy so that you can plan your attack.

GRAW2 features many graphical enhancements including object translucency and light. New lighting effects, described as "God Rays," realistically simulate light bending around opaque surfaces. Smoke is also improved, reacting to light and wind.



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Wario Master of Disguise (DS) to IPO on February 14

Posted by Brian Shiau at 4:18PM on February 11, 2007

Nintendo Co Ltd's (NYSE: NTDOY) Wario Master of Disguise for the DS will debut on the simExchange on Wednesday, February 14, 2007. It will be categorized under the Adventure genre. Shares will open for purchase at 160 DKP (forecasts 1.6 million copies sold worldwide over lifetime). The game will be released in North America on March 5, 2007. The game was released in Japan on January 18, 2007 and has sold 166,750 copies according to VGCharts. The game listing was championed by simulazn. The summary of the game is:


Wario Master of Disguise is the sixth installment of the Wario Land side-scrolling platformer series and the first for the DS. The game is played by pressing the D-pad to move Wario and touching or drawing on the touchscreen to make Wario do any other action (such as attack or open a treasure chest). You can make Wario change among eight different forms by drawing a shape around Wario; these forms will affect what Wario can do and how he attacks. The game also includes minigames, such as when you want to open a treasure chest.



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Formula One Championship Edition to IPO on February 13

Posted by Brian Shiau at 3:24PM on February 11, 2007

Sony Corp's (NYSE: SNE) Formula One Championship Edition for the PS3 will debut on the simExchange on Tuesday, February 13, 2007. It will be categorized under the Racing genre. Shares will open for purchase at 40 DKP (forecasts 400,000 copies sold worldwide over lifetime). The game will be released in North America on February 27, 2007, in Australia on March 15, 2007, and in Europe on March 23, 2007. The game was released in Japan on December 28, 2006 and has sold 29,750 copies according to VGCharts. The game listing was submitted by Joe80. The summary of the game is:

Formula One Championship Edition is the PS3 version of Formula One 06 that covered the 2006 F1 season and the first version to be released in North America in years. Like other PS3 racing games, you drive by turning the SixAxis Motion Controller like a steering wheel and push the analog stick forward to press down the gas pedal. You can also use various Logitech USB racing wheels, including the new G25.

The game features 11 real life teams, 22 drivers from the 2006 F1 season, and 18 real world tracks. The game differs from previous F1 games by providing driving assists for newbies, while including the depth that gearheads love. Difficulty is also adjustable. The game features dynamic weather conditions and a pitstop minigame. Online play features 11 player multiplayer with 11 additional AI controlled cars.

There are several modes of play including quick play and season. Career mode allows you to assume the role of a starting racer who must complete time trials to be recruited onto a team. Once on a team, you move up the ranks by winning races. You even have an agent who will get you offers from other teams. There is also another career mode where you take the role of the driver’s chief engineer.



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Tiger Woods PGA Tour 07 (Wii) IPO scheduled for February 12

Posted by Brian Shiau at 3:41PM on February 9, 2007

Electronic Arts Inc's (NASDAQ: ERTS) Tiger Woods PGA Tour 07 for the Wii will debut on the simExchange on Monday, February 12, 2007. It will be categorized under the Sports genre. Shares will open for purchase at 40 DKP (forecasts 400,000 copies sold worldwide over lifetime). The game will be released in North America on March 13, 2007. The game listing was submitted by Charron. The summary of the game is:

The Wii version of last year's Tiger Woods PGA Tour 07 features specially designed for Wii controls. For the first time, you can no longer rely on your golfer’s in-game stats because your swing of the Wiimote will determine how well you hit. For added realism, the game will detect how you open the face of your "club" to determine draw or fade in your swing. Fortunately, you can take practice swings before hitting the ball for "real." Though the game isn’t without videogame factors--you can improve the spin of the ball by shaking the Wiimote while pressing a direction on the D-pad.

Tiger Woods PGA Tour 07 features 35 golfers and 18 different courses, including real PGA locations and fantasy places. There are over 3000 items that can be acquired from the Pro Shop to customize your golfer. The game features same console multiplayer for four players but no online multiplayer. Like previous games, there are several modes to play, including six new modes. The game also features 480p widescreen graphics.



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Trading engine overhaul

Posted by Brian Shiau at 7:54PM on February 8, 2007

Thanks to a major bug report from xaustinx, the simExchange trading engine has been overhauled. Problems regarding how the trading engine handled edited orders has now been fixed. Trade execution should now be faster. Problems where matching orders in the Order Book would not fill have now been fixed. Individual orders are now limited to a maximum of 10,000 shares in size. Orders in the Order Book will now be checked for margin when matched. Please report any irregular or strange behavior you experience while trading using the Ask a Question form in the Help section.



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Your League now on homepage

Posted by Brian Shiau at 11:59PM on February 7, 2007

Based on your suggestions, you can now view Your League rankings on the homepage once you log in. This way you can quickly see how you are doing verse your friends. The homepage only shows the top 5 players in Your League. A link is provided to get you directly to the full league rankings.



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Now easier to promote the simExchange news

Posted by Brian Shiau at 11:56PM on February 7, 2007

You can now quickly add any blog post to Digg, del.icio.us, Facebook, and Newsvine. Links for Digg, del.icio.us, and Facebook are provided on the main blog page. To add a story to Newsvine, you will have to navigate to the blog’s permanent link page. You can now also favorite the simExchange on Technorati by clicking the button on the upper right under the RSS feed.

For those who don't know, Digg is a news site where users submit news stories on just about anything and other users digg stories they like to signify the value of the story (much like how user submitted content works on the simExchange, except without DKP bidding).

del.icio.us is a system of social bookmarks. You add a webpages you like as a del.icio.us bookmark and it will be shared with the del.icio.us community based on the tags you give the bookmark.

Sharing a webpage on Facebook lets all your Facebook friends know you've found something cool (hopefully everything on the simExchange).

Newsvine is a user run news system where users determine the importance of news stories and discuss them.



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Sonic and the Secret Rings IPO Announced

Posted by Brian Shiau at 4:40PM on February 6, 2007

Sega's Sonic and the Secret Rings for the Wii will debut on the simExchange on Friday, February 9, 2007. It will be categorized under the Adventure genre. Shares will open for purchase at 100 DKP (forecasts 1 million copies sold worldwide over lifetime). The game will be released in North America on February 20, 2007, in Japan on March 15, 2007, and in Europe on March 2, 2007. The game listing was submitted by DSN989 and championed by Jaded_Alyx. The summary of the game is:

Sonic and the Secret Rings is a new Sonic game developed exclusively for the Wii, not to be confused with the recent Sonic the Hedgehog games released for Xbox 360 and PS3. This adventure begins with Sonic turning the pages of the classic book, 1001 Arabian Nights, when the genie from the story appears and seeks Sonic’s help. An evil Djinn is draining the book and pages are disappearing. According to prophecy (the story not included in most editions of the 1001 Arabian Nights), is that a blue hedgehog must defeat the evil Djinn. The genie gives Sonic a ring that allows him to travel into the book, recover the missing pages, and set the story back in order.

The game is designed to utilize the Wiimote. Unlike previous 3D Sonic games and most platformer games, Sonic moves on a rails system where you do not have to press anything for him to move forward, he just goes forward. You hold the Wiimote horizontally between your two hands like you do with a regular controller. Tilting the controller right or left will direct Sonic to turn in that direction. Turning the controller towards yourself will make Sonic walk backwards. The “2” button makes Sonic jump. Holding it for a period of time will make Sonic slow down and eventually stop. Letting go will cause Sonic to make a high jump. Sonic will be able to slow down time and gain 100 abilities through an RPG-like level up system.

The game features 70 different missions and 40 multiplayer minigames that make use of the Wiimote.



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